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Although Diablo 4 Season 5 has been well-received by the community since it began, the ARPG’s dev team continues to improve upon the current state of Sanctuary to make it even more enjoyable. And this time, the developers’ newly released patch, aside from bringing in a bevy of fixes addressing several gameplay and QoL issues, also provides players with the ‘Frenzied’ and ‘Mindcage’ titles upon killing your first monster.
According to Blizzard’s official patch notes, this reward was introduced “to remedy issues with acquiring the title in Season of Loot Reborn,” which, for those unfamiliar, is when the Helltide level-increasing item was added. But like any old update, this isn’t the only change you can expect with this one.
Another notable tweak the devs have included is reducing “the Season Journey task to defeat Helltide Commanders” from 20 to 5, so you should have a much easier time getting the seasonal reward cache in the Slayer tier. Of course, if you want to check out the rest of the improvements, we’ve got you covered with the entire patch notes below:
Diablo 4 update 1.5.2 patch notes today
Here are the changes included with the Diablo 4 patch notes today:
Game Updates
Infernal Hordes
- Your Mounts and Pets will now be displayed on the loading screen.
- The chests in Hellbreach Dungeons now has a channel to avoid accidentally clicking the chest.
- The Frenzied and Mindcage titles will be granted to every player upon their first monster kill after Patch 1.5.2 goes live. This is to remedy issues with acquiring the title in Season of Loot Reborn.
- The Season Journey task to defeat Helltide Commanders has been reduced from 20 to 5.
Bug Fixes
User Experience and User Interface
- Fixed an issue where the Threat Level for Helltide would briefly reset reset when hitting a higher Threat Level.
- Fixed an issue where the 5 minute warning for Helltide didn’t appear.
- Fixed an issue where the entrance to the Infernal Hordes referred to Infernal Compass Affixes as Dungeon Affixes.
- Fixed an issue where the Enchanting values preview would be inaccurate when enchanting a Masterworked item.
- Fixed an issue where Inventory sorting was inconsistent in some cases.
- Fixed an issue where the pips indicating Masterworking progress on an item did not display in the Masterworking preview window.
- Fixed an issue where saved Ensembles in the Wardrobe could malfunction when swapping between Ensembles with an Off-Hand and a Two-Handed weapon equipped.
- Fixed an issue where the mini-boss Aether Fiends were named Aether Lords.
- Fixed an issue where intersecting paths between party members could become difficult to see.
Quests and Dungeons
- Fixed an issue where the reinforced door during the Of Lambs and Wolves quest could not be opened.
- Fixed an issue where Istel did not appear inside the dungeon if the player entered before dialogue was finished during the Seething Mountain quest.
- Fixed an issue where Pangs of Duriel wouldn’t disappear if a player died while they were spawning, which could block progression.
Gameplay
- Fixed an issue where higher ranks of Hydra did not have the blue flame effect.
- Fixed an issue where other players didn’t properly see the visual effects of Frost Nova.
- Fixed an issue where Shadow Clones with the Imitated Imbuement aspect equipped did not cast Basic Imbued skills when using the Coldclip aspect.
- Fixed an issue where Poison Trap’s damage over time could sometimes fail to trigger.
- Fixed an issue where killing the Blood Maiden after a Helltide ended would reward cinders that could be carried over to the next Helltide.
- Fixed an issue where Attack Speed would decrease during certain scenarios in Local Co-op.
- Fixed an issue where casting animations could play twice for the other player in Local Co-op.
- Fixed an issue where Two-Handed Axes acquired through the Purveyor of Curiosities would always be Legendary.
- Fixed an issue where Unique items could not be acquired from the Purveyor of Curiosities.
- Fixed an issue where the Stealth affix granted by Blood Howl to Waxing Gibbous could not be upgraded through Masterworking.
- Fixed an issue where opening the Spoils of Gold chest in Infernal Hordes with high amounts of Aether could cause instability.
Miscellaneous
- Fixed an issue where Helltide weather effects did not consistently appear.
- Various stability and performance improvements.
About the Author
Diablo 4
- Platform(s):PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X
- Genre(s):Action, Action RPG, RPG
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